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Voxel room
Nue couché - Gouache
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Portefolio

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     Drill To Hell : Clicked Too Deep 2024 - 2025

Started in September 2024, I am solo developing this video game on Godot. This is the first game I am publishing on Steam as an indie.

3 years on Dead Cells 2021 - 2023

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My biggest mission for the latest Dead Cells DLC: the final boss... Dracula

 

Challenge of modernizing the iconic boss of the Castlevania license by adapting it to the Dead Cells sauce... While pleasing the fans from the start!

Creation of the content for the Break The Bank update

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Boss Rush Update Content Creation

And still LOTS of content for Dead Cells...

The Rogue Prince of Persia™ 2024

Creation of many elements used for marketing communication

Communication for Evil Empire studio 2024

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Lots of communication elements for Evil Empire (Twitch overlays, memes, Twitter illustrations, emojis...etc)

Final year project 2020 - 2021

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A short film... Almost a game... Made alone at the end of my studies at EMCA . My first use of Unity

In my free time...

A bit of 3D

A bit of 2D

And GAME-JAMS!

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A game made in 1 month from scratch.

Every day, a new feature following the official InkTober list

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Game Jam co-designed with Joan Sol ROO and production of the artistic part

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31 game jams in 1 month

Every day, a new game following the official InkTober list

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Game Jam co-designed with Julien Delaunay and production of the artistic part

© All right reserved Théophile Lecroart

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