Porte-Folio
An interactive short film made alone in a year, on Unity, as part of my graduation film at the EMCA .
My training in animation cinema allows me to work on staging.
My interest in video games allows me to approach its themes and to use specific techniques of this medium.
It's a very personal project for me.
My Graduation project
2020
The Fifth Interaction
2021
I did the retopology, skinning, animations and integrations of animations in Unreal Engine 4 on this video game.
This is the vertical slice of an M2 project from Enjmin.
Break Away Project - VR
2020
During a 2-month internship, I realized the artistic direction, the graphic concepts, the realization of the assets on Blender, and the shaders on Unity of this VR game preproduction for the Compagnie des Martingales .
Adelia rush
2019
With a friend from the EMCA, we produced all the 2D and 3D graphics on this STMN student project.
We developed this demo in 3 months, which we presented during the ENJMIN Master presentation.
Some assets I made (modeling + texturing)
GameTober
2018
One game a day for a month
Video Games
Short Movies
Various
Procedural shaders made on Unity for the Nodevember
Acting exercices
23 hours BD 2020
Theme: The border between Imagination and Reality
Constraint: Someone or something must be untouchable
We worked together remotely, and I made the storyboard for the comic.